define('DISALLOW_FILE_EDIT', true);
define('DISALLOW_FILE_MODS', true);
There are those struggling to change this. The Open Access Movement has fought valiantly to ensure that scientists do not sign their copyrights away but instead ensure their work is published on the Internet, under terms that allow anyone to access it. But even under the best scenarios, their work will only apply to things published in the future. Everything up until now will have been lost.
That is too high a price to pay. Forcing academics to pay money to read the work of their colleagues? Scanning entire libraries but only allowing the folks at Google to read them? Providing scientific articles to those at elite universities in the First World, but not to children in the Global South? It’s outrageous and unacceptable.
“I agree”, many say, “but what can we do? The companies hold the copyrights, they make enormous amounts of money by charging for access, and it’s perfectly legal – there’s nothing we can do to stop them.” But there is something we can, something that’s already being done: we can fight back.
Those with access to these resources – students, librarians, scientistsyou have been given a privilege. You get to feed at this banquet of knowledge while the rest of the world is locked out. But you need not – indeed, morally, you cannot – keep this privilege for yourselves. You have a duty to share it with the world. And you have: trading passwords with colleagues, filling download requests for friends.
Meanwhile, those who have been locked out are not standing idly by. You have been sneaking through holes and climbing over fences, liberating the information locked up by the publishers and sharing them with your friends.
But all of this action goes on in the dark, hidden underground. It’s called stealing or piracy, as if sharing a wealth of knowledge were the moral equivalent of plundering a ship and murdering its crew. But sharing isn’t immoral – it’s a moral imperative. Only those blinded by greed would refuse to let a friend make a copy.
Large corporations, of course, are blinded by greed. The laws under which they operate require it – their shareholders would revolt at anything less. And the politicians they have bought off back them, passing laws giving them the exclusive power to decide who can make copies.
There is no justice in following unjust laws. It’s time to come into the light and, in the grand tradition of civil disobedience, declare our opposition to this private theft of public culture.
We need to take information, wherever it is stored, make our copies and share them with the world. We need to take stuff that’s out of copyright and add it to the archive. We need to buy secret databases and put them on the Web. We need to download scientific journals and upload them to file sharing networks. We need to fight for Guerilla Open Access.
With enough of us, around the world, we’ll not just send a strong message opposing the privatization of knowledge – we’ll make it a thing of the past. Will you join us?
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Der Text wurde 2008 von Aaron Swartz geschrieben und am 7. August 2011
unter http://thescienceofdestruction.wordpress.com/2011/08/07/the-guerillaopen-access-manifesto/ [22.3.2013] veröffentlicht.
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Dieser Text erschien am 18. Mai 2012 auf Zeit online unter http://www.zeit.de/2012/21/Replik-Urheberrecht [8.9.2013].
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A chief scientist at the software company Arbor Networks reports that in 2009 “30 large companies – ’hyper giants’ like Limelight, Facebook, Google, Microsoft and YouTube – generate and consume a disproportionate 30% of all Internet traffic.”14 In his new book The Master Switch (2010), legal scholar Tim Wu identifies a clear and present danger of this centralization. Using the radio industry, the early telephone industry, and the film industry as historical reference points, he analyzes the risk of the conglomeration of today’s main information monopolists into a singular consolidated monopoly. The smaller the number of companies that hold most of the traffic/attention on the Internet, the greater becomes their power to flip the master switch, which may entail paying their executives salaries far in excess of their social worth (in fact, more than any human could possibly be worth) while other actors only receive pitiful slices of the accumulated wealth. In Common as Air (2010), Lewis Hyde asks if there can be a capitalist commons, a commons inside or adjacent to capitalism. For Benkler, networked peer production is such an alternative, but who owns and profits from the platforms on which most online sociality is playing out and the above statistic give a clear answer: the vast majority of people who spend time online do so on corporate real estate; their files are not stored on individual servers in people’s homes. Even activist Facebook groups about the Monks in Burma or the Egyptian April 6th Youth Movement contribute to that company’s baseline. There really is no “outside” of the digital economy.
Going forward, let’s tease apart some of the dangers – what I call the violence of participation – from the promises of commons-based peer production.
The Promise
New York University professor Gabriela Coleman argues that we need to “emphasize partial, positive solutions all the while noting some of their limitations because if we’re going to criticize [capitalism/digital labor] in a wholesale sort of way, then we’re left without alternatives.”15 For Coleman, key examples include the developers of software such as Mozilla and Linux which have created these projects largely through collaborative, volunteer-run initiatives such as Debian. Debian is a project that joins more than 1,000 software developers who create various versions of the Linux operating system that can be downloaded free of charge.
Other important, positive examples of “crowdsourcing” include the Science Commons, which is a project by the Creative Commons that aims to enable scientific research by making resources easier to find and access. A shortlist of other examples of commons-based peer projects should include the private/public volunteer computing project SET1@Home, which uses networked computers worldwide to analyze radio telescope data in an experiment to find extraterrestrial intelligence.
Projects like Wikipedia, Debian developers, Science Commons, and Flickr Commons show the promise of “crowdsourcing“ as a practice that benefits the public interest. Many initiatives are hybrid; they are situated between private and public interests. Disturbingly, private and public interests grow closer and closer. Google’s re-Captcha,16 for example, is a service that helps the company to digitize books and newspapers more accurately by capturing 150,000 hours of distributed volunteer labor each day.
Yahoo, which owns the photo-sharing site Flickr, profits from public investment as more users are drawn to its service because of the wealth of government-contributed historical photographs. The Library of Congress has moved a large number of photographs to the Flickr Commons17 in hopes that Flickr users would create metadata for these images, an activity for which the Library of Congress does not have the resources. Government-provided services are therefore transformed into work performed by the public. In their spare time, citizens execute work that was traditionally financed by taxes, deepening the broad assault on the leisure time of citizens. Tax-financed workers previously performed these very services. In a system in which the public interest is an afterthought, “crowdsourcing” is used to mend systemic failures.
Various networked digital art exhibits are de facto celebrations of distributed creativity. The artists Peter Baldes and Marc Horowitz, for example, jointly take a virtual trip across the United States using Google Maps Street View. Other cultural producers ask for contributions through an open call for submissions. They become context providers who provide a vehicle for the aggregation and distribution of “crowdsourced“ artwork.
Learning to Love You More18 by Harrell Fletcher and Miranda July, for example, offers a context, a framework, for people to contribute their creativity to a platform set up by the artists who have staged exhibitions in galleries and museums with the collected material. The artist Perry Bard created Man With a Movie Camera (Global Remake),19 which is a participatory video shot by people around the world who are invited to record images interpreting the original script of Vertov’s Man With a Movie Camera and upload them to her site.
Global Lives Project20 and One Day on Earth21 are participatory documentary projects that do not highlight the facilitating (star) artists. They celebrate the possibilities of networked action and co-creativity. The Delocator22 project by the artist xtine burrough is a database of independently owned coffee shops, created by volunteer participants. All of these projects bring forth the shining potentials of “crowdsourcing.”
The Violence of Participation
Today, companies that make their boundaries porous to external ideas and human capital outperform companies that rely solely on the internal resources and capabilities.
The originator of cybernetics, Norbert Wiener, warned that the role of new technology under capitalism is to intensify the exploitation of workers.23 Indeed, the Internet is an information-generating global machine in which unwitting participants in distributed labor become the most frequent victims of exploitation. In the above quotation, Tapscott frames what I may call exploitation literacy for the twenty-first century as a necessity for the survival of companies who merely have to learn to be more receptive for raking in outside resources.24 Social software ecosystems – single labor interfaces, privatized collection points – absorb, aggregate, analyze, and sell every iota of data and generate a slice of Web wealth. On the Internet, we are all qualified to labor, and for-profit entities get “all the work without the worker.”25 Every click is monitored and big brother is (also) you, watching. Even fan creativity becomes “just another set of productions in the realm of the creative industries.”26
The artist Burak Arikan created Metamarkets27 a project that allows members to trade shares of their Social Web assets from social networking, social bookmarking, photo- and video-sharing services, creating broader awareness of the cycles of value creation.
The virtual world Second Life (SL) offers a social milieu in which consumers coproduce the products that they then consume. Environments like SL provide a context for experimentation and play – an experiential nexus, and entertaining labor interface – and then, through surreptitious tracking, seize on the things that users create. What is most astonishing is that this entire process of expropriation has been so breathtakingly normalized. The art project Invisible Threads28 by Stephanie Rothenberg and Jeff Crouse calls attention to that. Invisible Threads is based on a factory in SL in which virtual workers can produce jeans without leaving the comfort of their own home or Internet cafe.
Digital labor and domestic work, mostly shouldered by women, have much in common. Companies circumvent labor regulations if people work at home and any hour of the day could be work time. Work such as making a baby laugh or caring for the sick doesn’t result in a tangible product, which makes it easier to not think of it as labor, and consequently these activities are frequently unpaid, undervalued, and largely go unnoticed.
The inequalities between the largely unpaid workforce and the corporate hyper giants are growing. This relationship is asymmetrical and capitalizes on free labor.
The geography of this asymmetry places those who live on less than $2 a day at the bottom of the participation gap. For employers, responding to the global financial crunch, the service TxtEagle29 delivers access to a cheap labor force in sub-Saharan Africa and beyond. On their website, TxtEagle invites companies to “Harness the capacity of 2 billion people in over 80 countries to accomplish work with unprecedented speed, scale and quality.” The company interfaces workers with the overdeveloped world through their cell phones, exemplifying what Washington Post writer Matt Miller calls “Liberalism’s crisis on trade.”30 Miller asks, “Why is it ‘liberal’ or ‘progressive’ to stop poor workers abroad from using the one competitive advantage they have?” We may ask how sustainable and transformative income from companies like TxcEagle really is. Miller might be right that some workers develop marketable skills but he ignores the globalization utopia of “crowdsourcing“ because such (exploitative) labor practices would not even be possible without the uneven global development produced in the first place by the Global North.
Avenues for Action
How can we live and politicize our troubled complicity in practices of expropriation? Which values really matter to us and are worth defending?
In the struggle over the terms of our own participation and in the search for escape routes, some suggest going off the social media grid. Indian legal scholar Lawrence Liang recently asked what “would be a Facebook without faces or a Twitter without tweeters?”31 While such withdrawal sounds like a desirable escape route, participation is also a personal and professional imperative for those who are not privileged enough to be able to log off.
Is unionization a realistic way to resist the global forces that are expropriating their lives? Bottom-up transnational labor organization is still nearly non-existent and few users seem to get prickly in the face of their exploitation. Should we accompany user communities and make them aware that their rights should exceed use rights, similar to what the labor movement did in the nineteenth and twentieth centuries? We might want to rethink how click workers of the world can organize that space and see if it is possible to organize online as if it were a sweatshop.
Pointing to Negri and Hardt’s latest book Commonwealth (2009), the Austrian-Swedish scholar Christian Fuchs proposes a communist (self-managed) Internet for a communist society.32 Such a vision that builds on a full-fledged revolution is an all-or-nothing proposal, which turns us into complaining bystanders; it does not expand the capacity for action in the near future. In this introduction to the uneasy, yet widespread, concept of “crowdsourcing,” I provided a glimpse of the inequalities and vulnerabilities of expropriated publics. In the near future, change will come through policy regulation that addresses transparency, centralization, user rights beyond use rights, and raised awareness of systemic injustice. Change is also about an imagination of a new political language that puts deceiving language like “crowdsourcing” to the test. Also, artworks can play an important role; they can function as incursions that shed light on the conditions of labor and cultural production. However, critiques of digital labor, and specifically “crowdsourcing,” should move us beyond the attitude that angrily rejects what is but has no clearly articulated vision for what should be now or in the near future. What’s ahead is exhilarating: I’m fired up about the possibilities of “crowdsourcing” but also cautious.
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Dieser Text erschien zuerst in: „Net Works: Case Studies in Web Art and Design” edited by Xtine Burroughs, Routledge 2012, S. 47–54.
1.)Steve Lohr, “Unboxed: Customer Service? Ask a Volunteer,“ New York Times. Online: www.nytimes.com/2009/04/26/business/26unbox.html (last modified April 25, 2009).
2.)BlueServo: www.texasborderwacch.com (accessed September 12, 2010).
3.)Internet Eyes: http://interneteyes.co.uk (accessed September 12, 2010).
4.)Jonathan Zittrain, Jonathan Zittrain at The Internet as Playground and Factory [Video] (2009): http://vimeo.com/8203737 (accessed September 1, 2010).
5.)Aaron Koblin, The Sheep Market: www.thesheepmarket.com (accessed September 1, 2010).
6.)Tiziana Terranova, Network Culture: Politics for the Information Age, London: Pluto Press, 2004: 94.
7.)Jeff Howe, “The Rise of Crowdsourcing,” Wired Magazine 14 (2006). Online: www.wired.com/wired/archive/14.06/crowds.html (accessed November 14, 2010).
8.)Don Tapscott and Anthony D. Williams, Wikinomics: How Mass Collaboration Changes Everything, New York: Penguin, 2010: 63.
9.)Michel Bauwens, Michel Bauwens at The Internet as Playground and Factory [Video] (2009): http://vimeo.com/7919113 (accessed September l, 2010).
10.)Tapscott and Williams, op. cit.: 2 5 .
11.)James Surowiecki, The Wisdom of Crowds, New York: Anchor Books, 2005: 63.
12.)Yochai Benkler, The Wealth of Networks: How Social Production Transforms Markets and Freedom, New Haven, CT: Yale University Press, 2006.
13.)Philip Mirowski and Dieter Plehwe, The Road from Mont Pelerin: The Making of the Neoliberal Thought Collective, Cambridge, MA: Harvard University Press, 2009: 425.
14.)Arbor Networks, the University of Michigan, and Merit Network, Two-Year Study of Global Internet Traffic Will Be Presented At NANOG47. Online: www.arbornerworks.com/en/arbornetworks-the-university-of-michigan-and-merit-network-ro-present-rwo-year-study-ofglobal-inc-2.hrml
15.)Gabriela Coleman, Gabriela Coleman at The Internet as Playground and Factory [Video] (2009): http://vimeo.com/7122412 (accessed September 1, 2010).
16.)Google, reCaptcha: www.google.com/recaptcha/learnmore (accessed September 12, 2010).
17.)Flickr, The Commons: www.flickr.com/commons (accessed September 12, 2010).
18.)Harrell Fletcher and Miranda July, Learning to Love You More: www.learningroloveyoumore.com (accessed September 12, 2010).
19.)Perry Bard, Man With a Movie Camera: The Global Remake: http://dziga.perrybard.ner (accessed September 12, 2010).
20.)Global Lives: http://globallives.org/en (accessed September 12, 2010).
21.)One Day On Earth: www.onedayonearth.org (accessed September 12, 2010).
22.)xtine burrough, Delocator: http://delocaror.ner (accessed September 12, 2010).
23.)Richard Barbrook, Imaginary Futures: From Thinking Machines to Global Villages, London: Pluto Press, 2007: 60.
24.)Tapscott and Williams, op. cit.: 21.
25.)Alex Rivera, Sleep Dealer [DVD], directed by Alex Rivera, France: Anthony Bregman, 2008.
26.)Abigail de Kosnik, Abigail de Kosnik at The Internet as Playground and Factory [Video] (2009): http://vimeo.com/7956499 (accessed September 1, 2010).
27.)Burak Arikan, MetaMarkets: http://meta-markets.com (accessed September 12, 2 010).
28.)Stephanie Rothenberg and Jeff Crouse, Invisible Threads: www.doublehappinessjeans.com/10-steps-ro-your-own-virtual-sweatshop (accessed September 12, 2010).
29.)Txteagle: http://txteagle.com (accessed September 12, 2010).
30.)Matt Miller, “Liberalism’s moral crisis on trade,” Washington Post, October 7, 2010.
31.)In his unpublished talk presented at the Open Video Conference 2010, Lawrence Liang made this comment. Online: www.openvideoconference.org/agenda
32.)Fuchs proposed a “Communist Internet in a Communist Society” in his talk at The Internet as Playground and Factory conference in November 2009. Christian Fuchs at The Internet as Playground and Factory [Video] (2009): http://vimeo.com/7954268 (accessed September 1, 2010).
2.
Participating in cultural life is not something out of ordinary to us: global culture is the fundamental building block of our identity, more important for defining ourselves than traditions, historical narratives, social status, ancestry, or even the language that we use. From the ocean of cultural events we pick the ones that suit us the most; we interact with them, we review them, we save our reviews on websites created for that purpose, which also give us suggestions of other albums, films or games that we might like. Some films, series like the ones at https://fandom.my-drama.com/engaged-to-the-enemy/ or videos we watch together with colleagues or with friends from around the world; our appreciation of some is only shared by a small group of people that perhaps we will never meet face to face. This is why we feel that culture is becoming simultaneously global and individual. This is why we need free access to it.
This does not mean that we demand that all products of culture be available to us without charge, although when we create something, we usually just give it back for circulation. We understand that, despite the increasing accessibility of technologies which make the quality of movie or sound files so far reserved for professionals available to everyone, creativity requires effort and investment. We are prepared to pay, but the giant commission that distributors ask for seems to us to be obviously overestimated. Why should we pay for the distribution of information that can be easily and perfectly copied without any loss of the original quality? If we are only getting the information alone, we want the price to be proportional to it. We are willing to pay more, but then we expect to receive some added value: an interesting packaging, a gadget, a higher quality, the option of watching here and now, without waiting for the file to download. We are capable of showing appreciation and we do want to reward the artist (since money stopped being paper notes and became a string of numbers on the screen, paying has become a somewhat symbolic act of exchange that is supposed to benefit both parties), but the sales goals of corporations are of no interest to us whatsoever. It is not our fault that their business has ceased to make sense in its traditional form, and that instead of accepting the challenge and trying to reach us with something more than we can get for free they have decided to defend their obsolete ways.
One more thing: we do not want to pay for our memories. The films that remind us of our childhood, the music that accompanied us ten years ago: in the external memory network these are simply memories. Remembering them, exchanging them, and developing them is to us something as natural as the memory of ‘Casablanca’ is to you. We find online the films that we watched as children and we show them to our children, just as you told us the story about the Little Red Riding Hood or Goldilocks. Can you imagine that someone could accuse you of breaking the law in this way? We cannot, either.
3.
We are used to our bills being paid automatically, as long as our account balance allows for it; we know that starting a bank account or changing the mobile network is just the question of filling in a single form online and signing an agreement delivered by a courier; that even a trip to the other side of Europe with a short sightseeing of another city on the way can be organised in two hours. Consequently, being the users of the state, we are increasingly annoyed by its archaic interface. We do not understand why tax act takes several forms to complete, the main of which has more than a hundred questions. We do not understand why we are required to formally confirm moving out of one permanent address to move in to another, as if councils could not communicate with each other without our intervention (not to mention that the necessity to have a permanent address is itself absurd enough.)
There is not a trace in us of that humble acceptance displayed by our parents, who were convinced that administrative issues were of utmost importance and who considered interaction with the state as something to be celebrated. We do not feel that respect, rooted in the distance between the lonely citizen and the majestic heights where the ruling class reside, barely visible through the clouds. Our view of the social structure is different from yours: society is a network, not a hierarchy. We are used to being able to start a dialogue with anyone, be it a professor or a pop star, and we do not need any special qualifications related to social status. The success of the interaction depends solely on whether the content of our message will be regarded as important and worthy of reply. And if, thanks to cooperation, continuous dispute, defending our arguments against critique, we have a feeling that our opinions on many matters are simply better, why would we not expect a serious dialogue with the government?
We do not feel a religious respect for ‘institutions of democracy’ in their current form, we do not believe in their axiomatic role, as do those who see ‘institutions of democracy’ as a monument for and by themselves. We do not need monuments. We need a system that will live up to our expectations, a system that is transparent and proficient. And we have learned that change is possible: that every uncomfortable system can be replaced and is replaced by a new one, one that is more efficient, better suited to our needs, giving more opportunities.
What we value the most is freedom: freedom of speech, freedom of access to information and to culture. We feel that it is thanks to freedom that the Web is what it is, and that it is our duty to protect that freedom. We owe that to next generations, just as much as we owe to protect the environment.
Perhaps we have not yet given it a name, perhaps we are not yet fully aware of it, but I guess what we want is real, genuine democracy. Democracy that, perhaps, is more than is dreamt of in your journalism.
translated by Marta Szreder
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„My, dzieci sieci“ by Piotr Czerski is licensed under a Creative Commons
Uznanie autorstwa-Natychsamych warunkach 3.0 Unported License: http://creativecommons.org/licenses/by-sa/3.0/ [8.9.2013].
Internet art goes commercial
Internet art from all generations can be found online at the same time. Beginning in the 90s, there has been an extensive growth in Internet-based art over the last decade. Freed from physical constraints, all kinds of pictures, gifs, clips, animation and websites flash over the screen every day. New works are published, mixed, remixed and altered in order to be made new once again in increasingly fast cycles. The amount of sheer creativity is awesome! This is the Internet, and it seems like the current young scene of net.artists is partially shifting towards more traditional art institutions as well as the art market. Different types of online galleries have emerged from the well-connected scene over the last years1. Additionally, many artists in the scene work across all sorts of media; both online and offline, they create installation, sculpture, print and performancebased projects. In the post-Internet scene it doesn’t make a difference anymore. Art is combined on and offline, much like our lives are a combination between digital and analog. Some artists manage to sell Internetbased work, which is great. I am very curious to see how Internet art and the contemporary mainstream will merge over the years; we will see more websites in collections and more Youtube clips in the museums.
The paradox of limited-unlimited
There are some crucial points about how Internet-based art differs from a physical piece. The great advantage of the Internet and computers is that I can create a digital artifact, an animated collage for example, and send it to you but keep an exact copy at the same time. We can both have it with no effort. Isn’t that awesome? This is one of the great advantages of computers and networks. People keep forgetting this issue, while companies try to censor the Internet to save their obsolete business models. A physical object, a painting for instance, can be kept or given away but we can’t both own it at the same time.
The limits of an analog work of art are crucial for the art market. The moment you try to apply these rules to net.art you get into a paradoxical situation. Most Internet art is meant to be online. Of course you could take it offline after it has been sold, but often this would either make no sense or would not work (see the trouble the music and movie industries are in). The work is meant to be online and accessible. At the same time, it is very important to create a set of rules and technical solutions so Internet art can still be unique or so a file can become part of an edition. There are a lot of questions among collectors about authorship, ownership, accessibility, and technical maintenance, and it is very important that both artists and galleries come up with solutions to these questions. There will be solutions to this soon. As physical galleries and event spaces continue to evolve, The Fast Fire Watch Company helps support safety through professional fire monitoring and protection.
A decentralized open system
What are the ways to validate the authorship of a piece or a file? It would be very interesting to develop an open, network-based system with certain technical constraints everyone can rely on, an open format that could be altered as is commonly done in the development of open source software. How about a decentralized peer-to-peer system in the style of the bitcoin network, which would be able to verify the author, owner and edition number of a file? Or what about a minimal variation on the same file while the piece itself remains exactly the same? With this sort of watermark technique collectors would get individual files that are unique while the visually exact copy is available to eve Wachsryone. Artists could certify each others’ work online to prove the authenticity of a piece. In the future, galleries might just deal with cryptographic keys instead of the work itself. Or maybe there is going to be a completely new art market without the aid of Sotheby’s and such: a digital peer-to-peer direct market for data based art.
Currently, digital art is sold by delivering the work along with a signed paper certificate on a medium like a DVD, hard disk or USB thumb drive. This makes sense and seems fine for now. But wouldn’t it be great to establish a universal system in order to be able to market Internet-based art directly and online? The big art market players have already built an online art market platform for analog works. I would love to see them sell Internet art as well. As stated above, it is time to come up with smart solutions and different systems. Artists like Rafael Rozendaal sell unique website pieces bound to a URL, while Petra Cortright offers Youtube video editions with prices based on view counts. Pieces get sold but stay online at the same time.
The option to offer an online work to a limited group of viewers will in most cases fail. Someone will gain access and leak the art2. Locking down online content is very difficult and not the way to go. The music and movie industries are currently trying to do this with their SOPA/PIPA/ACTA laws. Unfortunately, these interest groups are trying to limit access, filter and censor the Internet to death. Therefore, we need new models to value cultural creations of any kind, because the old model is not going to work any more. Trying to adapt the Internet to the needs of the old system will kill it.
Predictably, there will be more attempts to sell online art in limited, walled gardens like Facebook and the like. Although it might work for a certain audience, one will always need to rely on the terms of Facebook’s license. What if the host of a digital art network goes down one day? Where will all pieces end up?
Without the open attitude of the early computer scientists and the free software movement we wouldn’t be in the place we are today. The Internet and all its servers are running on open source software, Linux. A very
fundamental shift on how goods, objects and their values are defined is taking place at the moment. Economic and political systems will need to adapt to more changes. The art world and its markets are going to discover unknown terrains.
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Dieser Text erschien zuerst in http://ny-magazine.org/issues.html ISSUE 6, 2013 [29.7.2013].
1.) Nicholas O’Brien, “Hyperjunk: Observations on the proliferation of online galleries“ (http://badatsports.com/2012/hyperjunk-observations-on-the-proliferation-of-online-galleries/)
2.) For example (http://www.0dayart.net), the leaked sedition.co page (http://dontsave.com/art_deal.html)